Tech

Sony PlayStation halts PC releases for major single-player exclusives

Bloomberg’s Jason Schreier reports that Sony has ended its strategy of releasing major single-player exclusive games on PC, following internal communications from PlayStation’s studios head.

Author
Owen Mercer
Markets and Finance Editor
Published
Draft
Source: The Verge · original
PlayStation exclusives aren’t coming to PC anymore
Strategic shift announced by Hermen Hulst reverses recent porting trends, though live-service titles remain multi-platform

Sony PlayStation has reportedly ceased its strategy of releasing major single-player exclusive games on PC, marking a significant reversal of recent trends. Hermen Hulst, head of PlayStation’s studios business, announced the strategic shift to employees during a town hall meeting on Monday, according to Bloomberg’s Jason Schreier.

The decision ends a period where Sony had increasingly ported its biggest titles to the PC platform. Recent releases included Spider-Man 2, Ghost of Tsushima, both entries in The Last of Us series, and Horizon Zero Dawn Remastered. This move contrasts with commitments made two years ago, when Hulst pledged to release PlayStation’s live-service games day and date on both PC and PS5.

Schreier had previously reported in March that Sony had scrapped plans to launch PC versions of Ghost of Yōtei and other internally developed games. At that time, the reporter noted that online and live-service games would continue to be released across multiple platforms, a policy that remains in effect following this latest announcement.

While single-player releases are now being pulled from the PC strategy, the company’s approach to multiplayer and live-service titles remains unchanged. Hulst had previously described the company’s single-player PC releases as inconsistent, stating that Sony takes a more strategic approach to these ports. The specific scope of which future titles are excluded remains undefined, though the shift signals a retreat from the broad PC expansion seen in recent years.

The move comes amid broader industry adjustments regarding platform exclusivity. Asha Sharma, Microsoft’s new Xbox chief, recently told staff that she is reevaluating exclusive games for the platform, suggesting a potential industry-wide shift in how major publishers manage cross-platform releases.

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