Bungie to halt active development of Destiny 2 ahead of pivot to new IP
The live-service shooter’s servers will remain online indefinitely, but the studio is shifting focus to incubating new titles outside the Destiny universe.

Bungie has confirmed it will cease active development of Destiny 2 on 9 June 2026, marking the end of an era for the live-service shooter nearly nine years after its initial release. The studio will wrap up the game’s content cycle with a final update titled Monument of Triumph, which aims to improve accessibility for returning players.
The Monument of Triumph update will introduce several quality-of-life changes and returning features, including the return of the Director and a reversion of the Portal menu to node menus at the bottom of the screen. Additionally, Bungie is introducing a new, permanent Pantheon mode featuring a fresh slate of bosses, while updating all raid and dungeon gear to modern standards.
Despite the cessation of new content, Bungie plans to keep the game’s servers online indefinitely, mirroring the operational model of the original Destiny. This decision ensures that the existing player base can continue to access the game without disruption, even as the studio moves away from its live-service development model.
The announcement follows a period of significant restructuring for Bungie, including two rounds of layoffs in 2023 and 2024 following its acquisition by Sony in 2022. The studio recently released Marathon in March, an extraction shooter that faced delays and received mixed critical reception, falling short of the commercial success seen with Destiny 2 at its peak.
Looking ahead, Bungie stated it will begin incubating its next games, with a new title currently in development that exists outside the Destiny universe. This strategic pivot signals a departure from the live-service model that has defined much of the studio’s recent history, as it seeks to establish new intellectual properties.


