Grand Theft Auto VI preorders open as Rockstar targets November launch
Take-Two Interactive reports “unprecedented” demand for the long-delayed sequel, which will launch on PlayStation 5 and Xbox Series X/S in November 2026.

Preorders have opened for Grand Theft Auto VI, the long-awaited sequel from Rockstar Games, which is now scheduled for release on 19 November 2026. The title will be available for PlayStation 5 and Xbox Series X/S consoles, following two delays from its original autumn 2025 window. The game follows protagonists Jason and Lucia as they navigate a criminal conspiracy in Vice City, a setting that has generated significant anticipation among players and industry observers alike.
Take-Two Interactive, the publisher behind the franchise, has confirmed that pre-order levels are “unprecedented and astonishing,” according to CEO Strauss Zelnick. The company stated that its business is already well over 90 per cent digitally distributed, a trend reflected in the release strategy for GTA VI. Both the standard edition, priced at $79.99, and the Ultimate Edition, priced at $99.99, will be sold as digital downloads or physical copies containing only a download code.
The absence of a physical disc has drawn attention to the shifting landscape of video game distribution, with Rockstar confirming that even boxed editions will rely on digital codes. Both editions include the Vintage Vice City Pack, a set of in-game items featuring vehicles, weapon patterns, and hairstyles that pay homage to the original Grand Theft Auto: Vice City. The preloading phase for the game is set to begin on 12 November, allowing buyers to install the title ahead of the official launch date.
Marketing efforts for the game are intensifying, with an extended preview scheduled to premiere on Netflix and YouTube on 27 August. Rockstar has secured a six-hour exclusive window on the streaming platform for the reveal, a strategic move that underscores the cultural weight of the title. Netflix’s VP of Nonfiction Series, Brandon Riegg, noted that the partnership allows members to debut the next part of the Grand Theft Auto story first.
However, the launch is not without complications. A new series of posts by a group identifying as “CyberLeek” has surfaced, showing sequences of the game just days before the planned Netflix event. In response, Take-Two Interactive has subpoenaed Microsoft and Discord over content that allegedly infringes copyrights held for the game, with a deadline of 4 September for information production. The subpoenas seek to identify alleged infringers and recover copyrighted material, including audiovisual content and artwork.
The development process has also been marked by labour disputes. Rockstar Games fired more than 30 employees last year in a move accused of being union busting, leading to the formation of the Rockstar Game Workers Union. The union, which claims to represent a significant proportion of the workforce across Rockstar’s sites in the UK, is preparing to take the studio to court over the firings. Despite these internal challenges, the game remains a “system seller,” with other publishers reportedly moving their release dates to avoid competing with GTA VI in November.


