Sony to Host State of Play Showcase Amidst PS5 Sales Decline
The upcoming event will feature over an hour of trailers and updates, with a focus on Insomniac Games’ Marvel’s Wolverine, as the company navigates rising console prices and softening hardware demand.

Sony is set to broadcast its State of Play showcase on June 2 at 5PM ET, kicking off the period typically dominated by major industry conventions. The broadcast will feature more than an hour of trailers, updates, and gameplay reveals from top studios globally. The event will be streamed live on Sony’s official YouTube and Twitch channels, with a Japanese-subtitled version also available on YouTube for international audiences.
A primary focus of the showcase is expected to be Insomniac Games’ Marvel’s Wolverine, a PS5 exclusive scheduled for release on September 15. With the launch date approaching, the event provides a critical opportunity for the publisher to generate momentum for one of its most anticipated titles. Final trailers for other upcoming PS5 titles, including Phantom Blade Zero and Marvel Tokon: Fighting Souls, are also likely to be presented.
Speculation surrounding the broadcast suggests potential reveals for other major franchises. Rumours indicate that Naughty Dog’s Intergalactic: The Heretic Prophet may receive new details, alongside possible announcements regarding a God of War spinoff. While these reports remain unconfirmed, the event is positioned to deliver first-party surprises that could define the remainder of the console’s lifecycle.
The timing of the showcase coincides with challenging market conditions for Sony’s hardware division. According to Engadget, PS5 sales have declined nearly 50 percent year-over-year. The console, now six years into its lifecycle, is currently priced higher than at its launch, reversing the historical trend of steep discounts that typically drive sales upticks at this stage.
Analysts suggest that price reductions are unlikely in the near term due to geopolitical concerns and the increasing memory demands associated with artificial intelligence workloads. Consequently, Sony appears to be relying on compelling game content rather than hardware incentives to attract new customers and sustain interest in the platform.


