Tech

Sony abruptly terminates online services for PS5 title Destruction AllStars

Sony has shut down multiplayer servers for Destruction AllStars citing technical issues, leaving owners with limited solo arcade functionality after 25 November.

Author
Owen Mercer
Markets and Finance Editor
Published
Draft
Source: Engadget · original
Sony abruptly shuts down online multiplayer game Destruction AllStars
Live-service game removed from purchase; single-player access ends in November

Sony has abruptly terminated online multiplayer services for the PlayStation 5 title Destruction AllStars, citing ongoing technical issues. The live-service game, developed by Lucid Games, is no longer available for purchase, and its servers have been permanently shut down. The decision was communicated to players via an email alert and PlayStation network notifications rather than a formal press release, marking an unexpected conclusion for the title.

The shutdown affects the core multiplayer experience, with Sony stating in its communication that multiplayer services "shall remain offline and are no longer available." While the game featured chaotic vehicular arena battles similar to Twisted Metal, the project reportedly went quiet within a year of its initial release. This lack of sustained engagement suggests the title struggled to find a viable audience in the competitive games-as-a-service market, a trend that has become increasingly common for live-service titles.

Owners of the game retain access to single-player content until 25 November. Following this date, only solo arcade modes will remain functional. However, Sony has noted that these modes may operate with limited functionality due to the complete shutdown of the game's servers. The abrupt nature of the closure, without prior warning from Sony or Lucid Games, has left players with little notice to adjust their expectations regarding the game's longevity.

Destruction AllStars was originally released in February 2021 as a free title for PlayStation Plus members during the early wave of PS5 launch window games. Despite the initial support from Sony, the game failed to maintain a steady stream of new content or battle passes that typically sustain player retention in the genre. The sudden removal of online services underscores the challenges developers face in maintaining long-term viability for niche live-service titles.

The specific nature of the technical issues prompting the shutdown has not been detailed by Sony. It remains unclear whether there are any future plans to revive the servers or release a standalone offline version of the game. For now, the title serves as another example of the fragility of online gaming services, where technical or commercial hurdles can lead to immediate and irreversible service termination.

Continue reading

More from Tech

Read next: Erin Brockovich launches digital tool to map US data centres
Read next: Pangram analysis flags AI-generated text in Pope Leo XIV’s first encyclical
Read next: Cloudflare launches Flagship feature flag service for developer control