Sony confirms hour-long State of Play for June 2, spotlighting Marvel’s Wolverine
The upcoming broadcast will run for over an hour, offering new combat footage and details on the highly anticipated action-adventure title.

Sony has confirmed that its next PlayStation State of Play broadcast will take place on June 2 at 5PM ET. The event is scheduled to run for more than an hour, marking a significant expansion in duration for the company’s regular digital showcase. The stream will be available on YouTube and Twitch in English, with a version featuring Japanese subtitles also accessible on YouTube.
The primary focus of the broadcast will be Insomniac Games’ upcoming PS5 title, Marvel’s Wolverine. According to Sony’s announcement on the PlayStation Blog, the developer will share new details and gameplay footage highlighting Logan’s combat mechanics. Sony described the project as a third-person action-adventure game, positioning it as a key title for the platform in the coming months.
Marvel’s Wolverine is currently scheduled for release on September 15. The game has generated considerable attention as one of Sony’s major first-party releases for the current generation. The June 2 event will provide the first substantial look at the title’s execution since its initial reveal, offering investors and consumers a clearer view of the product’s development status.
Market observers note that the game is unlikely to receive a PC release. Reports suggest Sony is shifting its strategy back towards PS5 platform exclusivity for its single-player titles, a move that contrasts with recent industry trends toward multi-platform launches. While this exclusivity stance has not been officially confirmed by Sony, it aligns with the company’s broader hardware ecosystem strategy.
State of Play has become Sony’s primary vehicle for communicating with its audience, effectively filling the void left by the cancellation of the traditional E3 conference. The June 2 event will also serve as a competitive counterpoint to other industry showcases, such as Summer Game Fest, allowing Sony to control its narrative and timing ahead of the autumn release window.


